Anthem‘s lead designer Corey Gaspur has passed away, with BioWare paying tribute to a veteran of the industry who had worked alongside them on some of their most popular series.
BioWare published a blog post last night that confirmed Gaspur’s passing, calling him a “talented designer and an even better person.” The company didn’t elaborate upon the circumstances surrounding Gaspur’s death, instead offering a brief message that saw them extending their condolences to the game designer’s family and friends.
BioWare’s statement is as follows:
“It is with great sadness that we announce the passing of our friend and colleague Corey Gaspur.
He was a member of our team for over nine years, and worked as a designer on many of our titles, including Sonic Chronicles, Dragon Age: Origins, Mass Effect 2 and 3, and most recently Anthem.
Corey was a talented designer and an even better person. We offer our condolences to Corey’s family and everyone that knew him.
We will miss you.”
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Corey Gaspur was in the process of working on Anthem, BioWare’s upcoming action RPG.
Gaspur first worked with BioWare on the Nintendo DS title Sonic Chronicles: The Dark Brotherhood as a gameplay / level designer, a job title he would carry over to other BioWare properties such as Dragon Age: Origins, Mass Effect 2 and Overlord. He was also the lead combat designer for Mass Effect 3 and its subsequent DLC, while also working as a part-time game design instructor for the Northern Alberta Institute of Technology.
He later became the lead gameplay designer for Anthem, BioWare’s upcoming open-world action RPG, which is still in development and scheduled for release in fall 2018. Gaspur had also worked as a consultant on many of EA’s popular releases, including Star Wars Battlefront, Dragon Age: Inquisition, Mirror’s Edge: Catalyst and Mass Effect: Andromeda.