Titanfall‘s second update has been pushed to all platforms, tackling some nagging issues in addition to adding a few new features. Chief among the new features is a Private Match mode which allows for organized games. Furthermore, clan matches are now possible.
Tired of wall hackers on PC? Would you like group functionality to be easier on Xbox One? These two items in addition to many others are covered by the patch.
The patch notes are quite lengthy, so we’ve included the most important elements below. You can read the full list of patch notes on the Titanfall website.
New Features
- Private Match (beta) – This is the first public test of our new Private Match mode. This gives you a way to organize matches with and against your friends, for casual or tournament play. Some features are unfinished or not yet implemented, and we welcome your feedback.
- Party Colors – Your party members and their titans now show up on the mini-map with green colors, instead of the normal blue colors that other friendlies use. Their names are also drawn in green on your HUD, the obituary text, and in the pre-game lobby. This helps you figure out where your friends are and what they’re up to, especially in the heat of combat.
- Party App Shortcut in Menus – Added a shortcut on all menus that opens the Xbox One’s “Party” app by pressing Left Trigger on the controller, similar to the existing Right Trigger shortcut that invites friends. You can then press ‘B’ to close it when you’re done, or leave it up. (This is much easier than the manual method of going to the Home screen, opening “My games & apps”, selecting Apps, scrolling a few screens over to the “Party” app, and opening it.)
- Removed Wall-hack Exploit – PC cheaters were able to modify their local configuration files to enable a sort of wall-hack cheat using legit game code. We’ve closed the exploit that they were using.
Bug Fixes
- Fixed an issue where a Titan firing ordnance would not show on the minimap correctly.
- Fixed a rare bug with Pilot health pools that would make them virtually invincible. • Fixed rare cases where Titans could be called in through solid geometry.
- Titan shields now protect friendly rodeo players from explosion damage (such as from an Arc Cannon).
- Fixed a case where a Pilot could embark a Titan through walls.
- Spitfire LMG and XO-16 firing sounds will no longer sometimes cut off before the gun is finished firing.
- The Archer now locks onto the top of a heavy turret rather than the base of the turret.
- The Archer’s rockets now home in on Titans correctly when those targets are kneeling.
- Fixed shadows incorrectly shimmering on a particular area of Lagoon.
- Fixed Satchel Charges and Particle Walls causing pilots to permanently rodeo other pilots.
- Fixed certain characters not rendering properly in French and other languages.
- Fixed an issue where “Initializing…” would be displayed if a server wasn’t found.
- Fixed being unable to scroll to the top of the datacenter list after scrolling down.
- Greatly reduced the bandwidth used when connecting to a server. People who previously could not progress past the load-screen when connecting to servers should be able to play now.
- Grunts now show up on the minimap when they shoot.